K-ballo changed the topic of #ste||ar to: STE||AR: Systems Technology, Emergent Parallelism, and Algorithm Research | stellar.cct.lsu.edu | HPX: A cure for performance impaired parallel applications | github.com/STEllAR-GROUP/hpx | Buildbot: http://rostam.cct.lsu.edu/ | Log: http://irclog.cct.lsu.edu/
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<srinivasyadav227>
hkaiser: am I allowed to change the ordering(style) of defining structs and functions inside datapar/transform_loop.hpp?applying changes is confusing as both are in different styles, Because in util/transform_loop.hpp the style of writing is like, each helper struct is defined in detail namespace
<srinivasyadav227>
are defined at once (in namespace detail) then all the functions are defined after(in namespace util)
<srinivasyadav227>
And then respective function is defined immediately, where as in datapar/transform_loop.hpp all the helper structs
<hkaiser>
srinivasyadav227: sure, anything you like ;-)
<srinivasyadav227>
hkaiser: ok, thanks ;-)
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<K-ballo>
context implementations appear to be templated and type-erased on the very same parameter, it's super odd
<hkaiser>
I think that is a viable way of decoupling things
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<srinivasyadav227>
hkaiser: the links are not working, you mean the lastest commit on #5247?
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<vivekpopos>
Does hpx use gpgpu api's like cuda and opencl?
<srinivasyadav227>
vivekpopos: yes its support use of cuda
<vivekpopos>
I came here from gsoc website I am familiar with opengl and its compute shaders. And have little knowledge of opencl as well. Is that useful here
<vivekpopos>
I have intel gpu so can't use cuda .
<srinivasyadav227>
well i dont know, even i am student, but your question would probably be answered by some of the mentors here ;-)
<hkaiser>
vivekpopos: we don't support intel gpus atm
<srinivasyadav227>
hkaiser: could you please share the link again