hkaiser changed the topic of #ste||ar to: STE||AR: Systems Technology, Emergent Parallelism, and Algorithm Research | stellar.cct.lsu.edu | HPX: A cure for performance impaired parallel applications | github.com/STEllAR-GROUP/hpx | Buildbot: http://rostam.cct.lsu.edu/ | Log: http://irclog.cct.lsu.edu/ | GSoD: https://developers.google.com/season-of-docs/
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<Yorlik> I supplied a default constructor for a component,
<Yorlik> but also need a templated constructor taking no arguments for that component.
<Yorlik> It seems I cannot have both at the same time,
<Yorlik> but the compiler is complaining about my templated constructor with
<Yorlik> "component.hpp(73): error C2512: 'GameObject::GameObject': no appropriate default constructor available"
<Yorlik> Is there any way I can have a templated constructor in an HPX component?
<Yorlik> I wonder if it just didn't get instantiated anywhere ..
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<Yorlik> I think I found an answer here finally: https://stackoverflow.com/questions/3960849/c-template-constructor
<hkaiser> Yorlik: templated constructors in components should work as long as the compiler can deduce the template types from the constructor arguments
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<Yorlik> hkaiser: I think this was just another newbie blooper. I wanted this to work for the default constructor which is impossible.
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